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01/04/07 |
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The Dragonlance Chronicles (Dragons of Autumn Twilight, Dragons of Winter Night, and Dragons of Spring Dawning) were written by Margaret Weis and Tracy Hickman in the mid nineteen-eighties. According to the notes in the books, prior to writing these books, they roleplayed them as a D&D campaign. What the authors did not realize is that originality in gaming inevitably results in really crappy fantasy. The first book,
Dragons of Autumn Twilight, introduces us quickly to the adventuring
party, and jarringly throws them into a quest. The authors don't wish
to stretch the minds of their readers overly much, so they give the
characters names that make it easy, like the dwarf Flint Fireforge, and the
party's leader, Tanis Halfelven. Tasselhoff Burrfoot, a member of the
halfling/hobbit replacement race they call kender, rounds out the three who
we first meet. They are obviously reuniting after taking some
agreed-upon separate quests, and have returned home. Within a few
minutes they rejoin the knight Sturm Brightblade, who arrives with the
barbarians Goldmoon and Riverwind. Rounding out the party are the
brothers who stand out because their names don't completely suck, but
nonetheless embrace D&D stereotypes so strong that the
Order of the
Stick couldn't've done a better job mocking them: the fighter
Caramon (18/00 strength, 6 intelligence) and the magic-user (yes, they
actually use the term "magic-user") Raistlin (3 constitution, 18
intelligence), who are twins despite their differences (oooh, there's a
concept!). Within a few minutes a brief skirmish forces our characters
to run for their lives and find themselves on a desperate quest to find a
holy artifact which is the only hope to repel armies that have appeared out
of nowhere for no clear reason, forcing them to cross half a continent and
kill two dragons (or was it three?) while narrowly avoiding death themselves
countless times . . . all in the span of about three days. They are
continually faced with things no living man has ever laid eyes upon and
lived (forests of dead spirits, secret city of the elves), and miraculously
survive insurmountable odds time and again. |
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